After weeks of brainstorming and brewing, I've completed a first draft of my Spelljammer Ship Combat rules!
You can view them in all their glory HERE.
These rules are a proof of concept, and are very much a work-in-progress. The ship combat system requires further refinement and playtesting to check balance and determine whether it feels fun and engaging to play. Additionally, new content such as piloting maneuvers, spells, and specialized ammo all have a lot of room to be expanded upon.
If you have thoughts on the ship combat system or the homebrew features here, or would like to participate in playtesting, do reach out on Twitter, Instagram (@codexfantasia), or Facebook (@fnp)!